Repair System
Tools have durability. Each completed task will reduce the tools' durability, which is possible to check in the NFT attribute or at the in-game repair page.
Regular tasks consume 1 durability, mega tasks consume 10, and boosted tasks consume 20.
Once the durability reaches zero, you'll need to repair the NFT at the Market/Carpentry & Forge/Repairing.
Repairing will require a ZBC fee. You can find the durability and repair costs in the table below.
Tool | Durability | Cost to repair (ZBC) |
---|---|---|
Axe | 500 | 5 |
Shovel | 500 | 5 |
Pickaxe | 500 | 5 |
Rake | 15 | 5 |
Fishing Rod | 15 | 5 |
Compass | 300 | 5 |
Wheelbarrow | 300 | 5 |
Bicycle | 400 | 5 |
Scooter | 400 | 5 |
Skateboard | 400 | 5 |
Motorcycle | 400 | 5 |
Backpack | 300 | 5 |
Desert Binoculars | 500 | 5 |
Diver Propulsor | 400 | 5 |
GPS | 300 | 5 |
Machete | 500 | 5 |
Scuba Tank | 300 | 5 |
Swin Fins | 500 | 5 |
Water Pump | 100 | 5 |
Last modified 15d ago